And all that’s left of it is a fleeting memory, and the words that I can muster to jot down about it. And so, my experience with Nier: Automata was wiped away without a trace. I was later booted back to the start menu, where I saw a “new game” and no “continue.” It felt as if the game urged me to not recollect the 40-something hours I spent with the game as if my time spent with the game was only a dream, and had never materialized. The cutscene for Ending E opens with the quote, “Everything that lives is designed to end.” Which, as I watched my formerly lived-in save data get deleted from this world, felt especially poignant. The original Nier did this too, but having not played the original, I found witnessing this action firsthand to be incredibly profound. And so I sat back watched my menu evaporate, as it slowly deleted all my experience, abilities, weapons, and finally-the save data itself. What if I wanted to return to the game? But also, what if a player is at their wits end, and the ghost of my save data can help them? Putting selfish reasons aside, I opted to give up my save data, even if, as the Pods tell me, it might be used to help someone I detest. I only learn what caused this later.Īfter the credits, I’m asked by the Pods if I would be willing to sacrifice my save data to help another player in need. They’re all Japanese names, but I assume they’re other players. As I ebb through, I notice that with every hit, I’m notified of someone’s data disappearing. I accepted the help, which net a strong squadron of other bullethell projectiles at my side, as we wove through orbs and fired at “Production” and other names and titles in the credits. Luckily, the credits checkpoint, and towards the end, I was asked if I wanted help from a mysterious vessel. And afterwards, was flung into an incredibly challenging round of bullethell madness… through the credits themselves. I answered yes, watched the "true ending" cutscene. I'm interrupted by the Pods, who question if I want the androids to live. Ending E: the nd of yorhaĮnding E is only unlocked after seeing both endings C and D. Below are some of my favorite weird endings bubbling within Nier: Automata, from Ending E’s erasal of my beloved save data (R.I.P.), to an impromptu fishing trip. No one knows why-he just didn’t care anymore.” Nier: Automata has drama and intrigue, but it also has a sense of humor. Like when I walk away from an objective, and it’s suddenly a game over with the explanation, “9S suddenly lost interest in 2B. The credits role, and I’m greeted with a note that tells me that there’s so much more to uncover, and four more primary endings overall to greet me.īut some of the joy of Nier: Automata comes not through its subversive gameplay, flavorful contextualization of its world (like currency being the corpses of your enemies), or the layered, haunting tale it weaves but in its oddities. 9S, hacked into a large machine, lifts 2B up in his hand, and they smile at each other (or rather, we assume 9S is smiling… since he is possessing a machine). 2B makes an offhand comment about machines and androids and the fact that maybe they’re not so different after all. When Nier: Automata winds down in your first playthrough, resulting in ending A, it’s only just the beginning. And if you’re still reading at this point, beyond this is 100 percent spoiler territory, so you’ve been warned, again. Luckily, I found a long Youtube video to help with that. While I played through the game’s five primary endings and saw a handful of its joke ones by accident, I wasn’t able to see them all in my own playthroughs. One is the reward you receive for defeating a secret grueling boss. Most are joke endings, mostly achieved by abandoning an objective. 26 endings, to be exact (one for every letter in the alphabet). There are a lot of endings in Nier: Automata. This article will contain spoilers for some of the endings of Nier: Automata, so be wary!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |